// Fill out your copyright notice in the Description page of Project Settings. #include "AdventurePlayerController.h" #include "AdventureMap.h" #include "HexTile.h" #include "AdventureCameraPawn.h" #include "AdventureCharacter.h" AAdventurePlayerController::AAdventurePlayerController() { PrimaryActorTick.bCanEverTick = true; PrimaryActorTick.bStartWithTickEnabled = true; }