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18af6a56be
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Added reference to harbored map object to tiles; minor refactoring
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2022-06-10 16:15:12 +02:00 |
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26d3289962
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Fixed freezes on controller calling MarkPath() to invalid locations
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2022-06-08 11:39:41 +02:00 |
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aa02fb8093
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MovementArrow functionality; StarFog implemented; Refactoring
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2022-06-01 20:25:33 +02:00 |
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1573598c2a
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new algorithm draft for diag moves; committed missing files
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2022-02-03 01:11:06 +01:00 |
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2bf072e3c6
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implemented diagonal movement
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2022-01-28 21:58:04 +01:00 |
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b7b9963a68
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Camera now following Pawn
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2022-01-26 16:48:58 +01:00 |
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986233d960
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Breadth First Search; considering use of diagonals for A*PF
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2022-01-25 18:30:49 +01:00 |
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237c056b30
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Base functionality for MapObject placement
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2022-01-24 21:26:06 +01:00 |
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239054df49
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Big rework to A*; factored out path linking
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2022-01-18 20:09:37 +01:00 |
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6c1c0579cb
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pathfinding now working for distance 2 or less
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2022-01-17 17:53:54 +01:00 |
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32f4c6a278
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small changes to pathfinding; plan to fix bad performance
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2022-01-16 21:19:34 +01:00 |
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7f4fd950df
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initial commit
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2022-01-11 11:07:17 +01:00 |
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