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Maximilian Fajnberg 276f8e2b50 Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
AdventureCameraPawn.cpp Don't write clever code 2022-06-05 22:44:34 +02:00
AdventureCameraPawn.h port to UE5 and new development environment; consequential leeway 2022-05-25 20:07:51 +02:00
AdventureCharacter.cpp new algorithm draft for diag moves; committed missing files 2022-02-03 01:11:06 +01:00
AdventureCharacter.h Camera now following Pawn 2022-01-26 16:48:58 +01:00
AdventureMap.cpp Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
AdventureMap.h Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
AdventurePlayerController.cpp Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
AdventurePlayerController.h Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
FRAY.Build.cs initial commit 2022-01-11 11:07:17 +01:00
FRAY.Target.cs initial commit 2022-01-11 11:07:17 +01:00
FRAY.cpp initial commit 2022-01-11 11:07:17 +01:00
FRAY.h initial commit 2022-01-11 11:07:17 +01:00
FRAYEditor.Target.cs initial commit 2022-01-11 11:07:17 +01:00
FRAYGameModeBase.cpp initial commit 2022-01-11 11:07:17 +01:00
FRAYGameModeBase.h initial commit 2022-01-11 11:07:17 +01:00
HexTile.cpp new algorithm draft for diag moves; committed missing files 2022-02-03 01:11:06 +01:00
HexTile.h Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
HexVector.h MovementArrow functionality; StarFog implemented; Refactoring 2022-06-01 20:25:33 +02:00
MapObject.cpp Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
MapObject.h Fixed vision blocking; MapObject::Occupy() now blueprint implementable 2022-06-20 15:45:30 +02:00
MovementArrow.cpp Fixed freezes on controller calling MarkPath() to invalid locations 2022-06-08 11:39:41 +02:00
MovementArrow.h Don't write clever code 2022-06-05 22:44:34 +02:00
StarFog.cpp MovementArrow functionality; StarFog implemented; Refactoring 2022-06-01 20:25:33 +02:00
StarFog.h MovementArrow functionality; StarFog implemented; Refactoring 2022-06-01 20:25:33 +02:00
WalkAnimInstance.cpp initial commit 2022-01-11 11:07:17 +01:00
WalkAnimInstance.h initial commit 2022-01-11 11:07:17 +01:00