35 lines
732 B
C++
35 lines
732 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
|
|
#include "Clickable.h"
|
|
|
|
// Sets default values for this component's properties
|
|
UClickable::UClickable()
|
|
{
|
|
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
|
|
// off to improve performance if you don't need them.
|
|
PrimaryComponentTick.bCanEverTick = true;
|
|
|
|
// ...
|
|
}
|
|
|
|
|
|
// Called when the game starts
|
|
void UClickable::BeginPlay()
|
|
{
|
|
Super::BeginPlay();
|
|
|
|
// ...
|
|
|
|
}
|
|
|
|
|
|
// Called every frame
|
|
void UClickable::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
|
|
{
|
|
Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
|
|
|
|
// ...
|
|
}
|
|
|