unreal/Clickable.cpp

35 lines
732 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "Clickable.h"
// Sets default values for this component's properties
UClickable::UClickable()
{
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
// off to improve performance if you don't need them.
PrimaryComponentTick.bCanEverTick = true;
// ...
}
// Called when the game starts
void UClickable::BeginPlay()
{
Super::BeginPlay();
// ...
}
// Called every frame
void UClickable::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
{
Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
// ...
}