Maximilian
  • Joined on 2021-11-07
Maximilian pushed to master at Maximilian/unreal 2022-06-20 15:45:38 +02:00
276f8e2b50 Fixed vision blocking; MapObject::Occupy() now blueprint implementable
Maximilian pushed to master at Maximilian/unreal 2022-06-18 01:23:24 +02:00
068beeacfd Drafted Vision blocking functionality and respective MapRef->HelperFunctions
Maximilian pushed to master at Maximilian/unreal 2022-06-18 01:17:31 +02:00
db89c0b8e6 Drafted Vision blocking functionality and respective MapRef->HelperFunctions
Maximilian pushed to master at Maximilian/unreal 2022-06-10 16:15:15 +02:00
18af6a56be Added reference to harbored map object to tiles; minor refactoring
Maximilian pushed to master at Maximilian/unreal 2022-06-08 11:39:46 +02:00
26d3289962 Fixed freezes on controller calling MarkPath() to invalid locations
Maximilian pushed to master at Maximilian/unreal 2022-06-05 22:44:39 +02:00
28a226e35d Don't write clever code
Maximilian pushed to master at Maximilian/unreal 2022-06-01 20:25:40 +02:00
aa02fb8093 MovementArrow functionality; StarFog implemented; Refactoring
Maximilian pushed to master at Maximilian/unreal 2022-05-25 20:14:11 +02:00
21f7dd4e67 port to UE5 and new development environment; consequential leeway
Maximilian pushed to master at Maximilian/unreal 2022-02-05 14:26:50 +01:00
1485621698 prepared Shortcut rework for A* (working segment data)
Maximilian pushed to master at Maximilian/unreal 2022-02-03 01:11:17 +01:00
1573598c2a new algorithm draft for diag moves; committed missing files
Maximilian pushed to master at Maximilian/unreal 2022-02-03 01:10:38 +01:00
Maximilian pushed to master at Maximilian/unreal 2022-02-03 00:56:36 +01:00
1b4fe0634d new algorithm draft for diag moves; committed missing files
Maximilian pushed to master at Maximilian/unreal 2022-01-29 20:54:40 +01:00
429ce51805 small changes & cleanup
Maximilian pushed to master at Maximilian/unreal 2022-01-28 21:58:18 +01:00
2bf072e3c6 implemented diagonal movement
Maximilian pushed to master at Maximilian/unreal 2022-01-26 18:09:43 +01:00
70ef60f08e storing 12 cardinal dir vectors; Diagonals function
Maximilian pushed to master at Maximilian/unreal 2022-01-26 16:49:04 +01:00
b7b9963a68 Camera now following Pawn
Maximilian pushed to master at Maximilian/unreal 2022-01-25 18:30:53 +01:00
986233d960 Breadth First Search; considering use of diagonals for A*PF
Maximilian pushed to master at Maximilian/unreal 2022-01-24 21:26:20 +01:00
237c056b30 Base functionality for MapObject placement
Maximilian pushed to master at Maximilian/unreal 2022-01-18 20:19:36 +01:00
74eab48a6e propagated the temporary fix for Neighbors up to A*
Maximilian pushed to master at Maximilian/unreal 2022-01-18 20:09:43 +01:00
239054df49 Big rework to A*; factored out path linking