This website requires JavaScript.
Explore
Help
Register
Sign In
Maximilian
0 Followers
·
0 Following
Joined on
2021-11-07
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
1
Projects
Packages
Public Activity
Starred Repositories
4
Maximilian
pushed to
master
at
Maximilian/unreal
2022-06-20 15:45:38 +02:00
276f8e2b50
Fixed vision blocking; MapObject::Occupy() now blueprint implementable
Maximilian
pushed to
master
at
Maximilian/unreal
2022-06-18 01:23:24 +02:00
068beeacfd
Drafted Vision blocking functionality and respective MapRef->HelperFunctions
Maximilian
pushed to
master
at
Maximilian/unreal
2022-06-18 01:17:31 +02:00
db89c0b8e6
Drafted Vision blocking functionality and respective MapRef->HelperFunctions
Maximilian
pushed to
master
at
Maximilian/unreal
2022-06-10 16:15:15 +02:00
18af6a56be
Added reference to harbored map object to tiles; minor refactoring
Maximilian
pushed to
master
at
Maximilian/unreal
2022-06-08 11:39:46 +02:00
26d3289962
Fixed freezes on controller calling MarkPath() to invalid locations
Maximilian
pushed to
master
at
Maximilian/unreal
2022-06-05 22:44:39 +02:00
28a226e35d
Don't write clever code
Maximilian
pushed to
master
at
Maximilian/unreal
2022-06-01 20:25:40 +02:00
aa02fb8093
MovementArrow functionality; StarFog implemented; Refactoring
Maximilian
pushed to
master
at
Maximilian/unreal
2022-05-25 20:14:11 +02:00
21f7dd4e67
port to UE5 and new development environment; consequential leeway
Maximilian
pushed to
master
at
Maximilian/unreal
2022-02-05 14:26:50 +01:00
1485621698
prepared Shortcut rework for A* (working segment data)
Maximilian
pushed to
master
at
Maximilian/unreal
2022-02-03 01:11:17 +01:00
1573598c2a
new algorithm draft for diag moves; committed missing files
Maximilian
pushed to
master
at
Maximilian/unreal
2022-02-03 01:10:38 +01:00
Maximilian
pushed to
master
at
Maximilian/unreal
2022-02-03 00:56:36 +01:00
1b4fe0634d
new algorithm draft for diag moves; committed missing files
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-29 20:54:40 +01:00
429ce51805
small changes & cleanup
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-28 21:58:18 +01:00
2bf072e3c6
implemented diagonal movement
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-26 18:09:43 +01:00
70ef60f08e
storing 12 cardinal dir vectors; Diagonals function
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-26 16:49:04 +01:00
b7b9963a68
Camera now following Pawn
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-25 18:30:53 +01:00
986233d960
Breadth First Search; considering use of diagonals for A*PF
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-24 21:26:20 +01:00
237c056b30
Base functionality for MapObject placement
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-18 20:19:36 +01:00
74eab48a6e
propagated the temporary fix for Neighbors up to A*
Maximilian
pushed to
master
at
Maximilian/unreal
2022-01-18 20:09:43 +01:00
239054df49
Big rework to A*; factored out path linking
First
Previous
1
2
3
Next
Last